The Oculus Rift S is indeed real and arrives in spring for $399 | TechCrunch
Small resolution increase from (1080 X 1200) to (1280 X 1440), improved lenses
Frame rate is dropping from 90hz to 80hz
Switched from OLED to the LCD panels used on Oculus Go
5 onboard cameras for inside-out camera tracking
Ships with updated Oculus Touch controllers, same as what ships with Quest
Loses the on-ear headphones for cheaper-sounding near-ear speakers similar to Oculus Go
Ditches the flexible strap for a rigid “halo” design like the PlayStation VR headset
FoV is “slightly larger” on the Rift S compared to the Rift, Oculus tells us
No manual adjustment of distance between your eyes (IPD)
PC spec requirements are largely the same, though you may need a faster CPU we are told
More expensive than the last generation at $399 versus $349
Launching in spring 2019